Sunday, 12 August 2012

Chapter 6
Question 3

Discuss several considerations in shooting and editing video for multimedia. What techniques would you use to produce the best possible video, at a reasonable cost? Which of these techniques apply to all video, and which apply specifically to multimedia?
 
 
          Concept
        Purpose of Video.
        Constraints.
          Script
        Description of Shots and Settings.
        Written Dialogue and Narration.

          Storyboards
        Conceptualize shots.
        Plan flow of video.
        Equipment
        Availability.
        Flexibility, limitations.

          Framing and Composition
        Be aware of your surroundings.
        Rearrange objects as needed.
        Headroom
        Don’t leave excessive space above subject’s head.
        If subject is looking to the side, leave space where he/she is looking.

          Rule of Thirds
        1/3 of the frame should be above the eyes.
        1/3 of the frame should be face and shoulders.
        1/3 of the frame should be lower torso                

          Lighting
        Check indoor lighting conditions first, add more lighting if needed/possible.
        Filming outdoors?  Check the time and weather.
          Noon: Bright light, high exposure, no shadows.
          Morning/Afternoon: Direct light, heavy shadows.
          Overcast: No direct light or shadow, dull.



          Sound
        Detachable microphones are desirable for best sound quality
        Using the camera’s mike?
          Check for background noise before shooting (traffic, ventilation, nearby crowds).
          Stay close to your subject.
          Subject should speak loud and clearly.
          No noise from the crew!
          Shooting
        Use a tripod for stability.
        Shoot at least 15 seconds of “dummy tape” before and after scenes.
        Try to shoot in-sequence.
        Keep a video log of recorded scenes.
        Use a variety of shots – multiple perspectives and angles.
        Try multiple takes of the same scene, adjusting the shot slightly.
        Film more than just your subject.

          Things to avoid
        Breaking the 180° plane.
        Using the same composition for every shot.
        Too many differing shots and angles.
        Extreme close ups or wide shots.
        Excessive panning or zooming.
        Shooting too much.

          Choose your editing software of choice
        imovie (mac)
        Final Cut Pro (mac)
        Windows Movie Maker (pc)
        Premiere (pc)

Postproduction
          Walkthrough for using imovie
          Walkthrough for using WMM

          Editing Clips
        Know your footage.  Use your video log or create one for your raw footage.
        Avoid jump cuts.  Different scenes should be easily distinguished.
        Be tasteful in using titles and transitions.
        Adjust lighting and sound as much as possible.  Bad footage is bad footage.

 
If you want to make a low budget movie, there are a number of steps which you can follow to get the best results. Who knows? With some hard work and a little luck, maybe you’ll crank out the next El Mariachi, Blair Witch Project or Night of the Living Dead.
The best advice on how to make a low budget movie is to never give up. Whether you’ve got $1000 or $15,000, it’s important to follow your filmmaking dreams. If your movie is good, there’s a decent chance of finding a distributor, no matter how small the budget.
Getting The Cast Together
If you really want to save money on your movie, try casting friends and family. Got a cousin who used to do community theatre? Get them. Does your niece take drama in high school? Looks like you’ve got yourself another actress.
You can also find people willing to work for free (or next to free) on the Internet. Sites like Craigslist, mySpace or Facebook are excellent ways to meet people and assemble your low-budget movie cast.
Offering Points
If you don’t have much cash to spend on your cast and crew, you can also try dangling “points” in front of them. Basically, points are a percentage of the movie’s profit, and you can promise to give someone a certain amount in exchange for services rendered. Just remember, you only have 100 points to work with (as in 100 percent), so don’t offer someone too many.
Screen Credits
Everyone likes to see their names in the credits, so you have another option besides giving away your movie’s profits. Sometimes, just an offer to be in the credits will be enough to convince someone to work on your film.
Find A Good Script
Whether you purchased a script or wrote it yourself, it’s important to work from one that’s halfway decent. Just make sure it’s not laughable, as this will hamper the abilities of your actors and quickly turn off any viewers.
If writing’s not your thing, try obtaining one from a hungry film student in your area. You can also check the Internet; it’s amazing what you can find on the Internet.
Obtaining A Camera
If you’re going to make a low budget movie, you’ll definitely need a camera. It’s up to you whether to select a digital video camera or one that actually uses film.
A three chip digital video camera can either be purchased or rented, while a professional film camera will need to be rented. The biggest advantage to a digital camera is that there’s no film to worry about.
If you do use film, you’ll have to decide between 16mm and 35mm, and you’ll also have to pay to have it developed. Of course, a movie shot in film does have that “professional” look, so there’s always that fact to consider (especially if you can get a good deal on some film stock).
The Importance Of A Director of Photography
A Director of Photography (or DP) knows how to use the camera, knows about film, and knows all about lighting the shot. A good DP can set up the shots and be a major help in crafting the overall look of the film, thus freeing up the director to worry about the actors and overall story.
The best way to get a DP for cheap is to check local colleges with a film department. You can also try working the Internet again, as sites like Facebook and Craigslist are bound to put you into contact with a few aspiring Directors of Photography.
Use Storyboards
Storyboards are basically little cartoons which show what each shot will look like. They also list the locations, cast members and props that are to be used in any given scene. This will allow you to quickly locate all the scenes taking place in the backyard (or wherever) and shoot them together. This will save you a lot of time in the long run.
Rehearse
It’s also a good idea to rehearse scenes in advance before you shoot them. Big budget movies can waste lots of film waiting for the actors to get a scene right. You probably won’t have that luxury.
The Score
If you want to have music on your low budget film, you might try approaching a local college music student. Offer them points or screen credit in exchange for recording an original compositions for your film. Just be sure to get them to sign a release form. This will ensure that they don’t sue you if/when your project really takes off.
For that matter, you also need all your actors to sign a release form. Basically, this means that they give you written permission to use their likeness during both promotion and production.
Editing
Once your movie is complete, you’ll need to find someone to edit it. This means that they take all your shots and put them together in an order which makes sense to the viewer. Whether you’re using a digital camera or film, most modern movie editing is done on a computer.
Entering Film Festivals
Once your film has been edited, it’s ready to be seen by the public. But in order for anyone to see your movie, you’ll need to find yourself a distributor. That’s where film festivals come in.
There are plenty of representatives from studios and distributors at major film festivals. If your film catches their eye, don’t be surprised if they approach you about making a deal.
If your movies start getting buzz on the festival circuit, you can also hold a distributor screening. This means you rent out a small theatre and invite reps to come, watch your movie, and then bid against one another for the right to distribute it. When this happens, you’re really on your way to the big time.


Monday, 9 July 2012

Tutorial 3

You are a designer given the task of creating a web site for a new division of your company. Start by defining the characteristics of the customers of the company and the kind of image the company wishes to present to its customers. Then specify a color palette to be used for the design of the site. Defend your color choices by discussing the associations people have with the colors and how they relate to your customers and the company’s image.

In my point of view, designing of the website should be some thing which is eye comfort for the customers and customer doesn't get tired of looking at the website. Therefor, I prefer to use the light colors such as light blue color and make the text black that user can be read easily. If I make design the background color with light color and make the text also light color then its gonna be difficult for the user to read the text easily, therefore I prefer to make the background light color which can make the customer feeling relax and make the text color dark that can be easily separated from the background and they can not be conflict with each other.

Wednesday, 27 June 2012

Tutorial 3

Discuss the difference between bitmap and vector graphics. Describe five different graphic elements you might use in a project, for example, the background, buttons, icons, or text. Would you use a vector tool or a bitmap tool for each element? Why?
Bitmap images on the other hand are based on pixels and are created with a huge amount of software packages, the biggest and most well known being Photoshop. These types of images tend to become pixelated with “jagged” edges when enlarged bigger than their actual size, such as when you enlarge a photograph (as photographs are bitmap based).

Tutorial 3
Discuss the difference between bitmap and vector graphics. Describe five different graphic elements you might use in a project, for example, the background, buttons, icons, or text. Would you use a vector tool or a bitmap tool for each element? Why?
Background: in any project background of the project is playing and important rule which include the biggest part of the project. Therefor, it should be well designed in order to attract the viewers. Hence, a well designed background is need for any web projects. One of the most popular software to use is adobe photoshop which able us to create Bitmap tools for the website.

buttons: Another part of the projects is button which able the user to simply access to other pages or option which defined by the developers in the projects. usually buttons are created by the predefined format of the buttons by the compiler. For this case, Bitmap graphic can be used, but for me I just simply use the predefined format of the buttons in order to save the time.

 Icon : Icons are kind of buttons. they do have a similar functionality but the difference is that majority of icons are short form of the button with shortcut name of the function. for the Icons its necessary to use bitmap graphics.

Text: there is no website project which doesn't have any text area. text are is the place which all the information and data should be declare in it. therefor the format of the text is very import an ant its like the vector tools and text are line base in graphic science.

Separator: another important part in graphic design of a project is separator which separate each part of project. For declaring the separator we need to use vector graphics in order to separate the parts.



Tutorial 2

Your boss wants you to create a hypermedia system for Web visitors to find technical support information about your company. What are some of the implications in creating this system? Should you hand-build the links or use an automatic indexing system? Why?

Hypermedia is used as a logical extension of the term hypertext in which graphics, audio, video, plain text and hyperlinks intertwine to create a generally non- linear medium of information. This contrasts with the broader term multimedia , which may be used to describe non-interactive linear presentations  as well as hypermedia. Hypermedia includes use of sound, video, image and text. This helps the user to know about the product of the company. The user can view and test the product so
for as view of the product is concerned. However the hypermedia restricts the speed of web and it also enhances the time taken for opening of the site.
So for as the use of hand build indexing system and automatic indexing is concerned, it is the glue that holds the content together. It is the layer of order which makes data base product, robust, and responsive, thus best ever to serve the needs of organization. However without automatic indexing, one may find the precise bit of data that will ignite a new market.

Monday, 18 June 2012

  • Tutorial 1

    Briefly discuss the history and future of multimedia. How might multimedia be used to improve the lives of its users? How might it influence users in negative ways? What might be its shortcomings?
  • Regarding the history of multimedia, the multimedia term is created in July 1966. According to Wikipedia source, ‘multimedia’ is a media which combine the text, audio, images, animation, video, and interactivity content forms. First of all, the multimedia tools are evolved gradually which start from text, audio, telecommunication devices, video, animation, etc. Due to innovation and creativity of scientists and the development of software, with the computer support, more hi-tech devices and tools of multimedia is created and delivered to users.



     http://www.youtube.com/watch?v=kuA4mIaO6Z0&fb_source=message

Multimedia can improve the lives of users in its applications. The most significant one is improving the lifestyle today. Users can know the latest news that happening around the world without travelling. Moreover, it brings more entertainment to the user. Let take an example of mobile phone. In the past, users only use it to call other people. Currently, mobile phone is like ‘PAT’, Personal Assistant Tool. Many multimedia applications are invented as part of functions of mobile phone. Users can play online games, listening songs or RTM, watching movie or MTV, surfing internet, 3G call, capture photos, read image catalogues, record something, etc. Besides that, some hi-tech mobile phones even provide GPRS MAP (GM) that help users not get lost when travelling or driving at new places. Users can know the location through the graphic simulation on the GM.

 Nevertheless, multimedia might influence users in negative ways. Since it is very convenient and easy to use, people may use the multimedia invention and technology in the wrong ways. The most significant is the privacy of the user may be violated. Some users like to use mobile phone or digital camera to record the incident and publish it to ‘you tube’ which actually is violating human being right. In addition, some users may use the advanced multimedia software to edit the picture in order to create the story which can push the sale of magazine especially paparazzi.

Moreover, talking about its shortcomings, multimedia invention might always be misuse by some unmoral organizations when competes to get something. False news was made and spread by someone based on ‘edited picture’ through Multimedia Messaging Service (MMS) or other web resources.

In a nutshell, multimedia has contributed a lot to people life today. Thus, users should not misuse it and should appreciate the multimedia application by being a morally good user.